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Devlog
2.2 update
January 26, 2025
by
mimy
1
Update 2.2: Added tutorial pop-up at the start of the game (only on new save files) In the Credits overworld, added Godot credits and fireflies in the water to make the tiles credits more obvious...
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2.1 update
January 02, 2025
by
mimy
Kamogumin 2.1 update: Fixed a visual bug when trying to skip the animation on the start up screen Added variations on the start up animation Added a shortcut to open the option menu: "escape" and "tab...
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Kamogumin 2.0
December 31, 2024
by
mimy
This is the huge one! and probably the last content update in the foreseeable future: This update adds a new overworld Pecking Peaks to the game: 4 new levels 2 new types of kamos 2 new types of obsta...
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1.1 update
December 16, 2024
by
mimy
This is the last update before 2.0 which is being worked on. This update includes: Fixes to every known bug Visual changes to most levels, making them look more appealing or give more visual clues as...
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1.0.3 hotfix
September 17, 2024
by
mimy
Last update broke the objectives so the game literally couldn't be played anymore. Fixed...
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1.0.2 update
September 17, 2024
by
mimy
List of changes: Another sound fix New game start animation This will be the last update in a while, but I'm starting to work on the next level pack...
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1.0.1 update
September 16, 2024
by
mimy
Only small bug fixes, mainly sound related but also some being animation related...
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1.0 release!
September 14, 2024
by
mimy
It's Kanna Yanagi's birthday is tonight! 🦆 And for the occasion, I have released the first chapter of Kamogumin : my puzzle/strategy game inspired by Pikmin and Gameboy Advance aesthetics about bri...
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